https://www.immersivecomputinglab.org/wp-content/uploads/2020/12/gtc_user.jpg7521003Qi Sunhttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgQi Sun2021-12-10 22:26:502021-12-12 00:01:45Leveraging Human Visual Perception for an Optimized Virtual Reality Experience
https://www.immersivecomputinglab.org/wp-content/uploads/2020/12/kaien_eccv20.png249564Academic Web Pageshttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgAcademic Web Pages2020-12-07 19:05:002021-11-26 20:14:26Deep Multi Depth Panoramas for View Synthesis
https://www.immersivecomputinglab.org/wp-content/uploads/2020/05/Malpica_VSS2020.png270480Academic Web Pageshttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgAcademic Web Pages2020-05-26 11:48:062021-04-19 21:16:29Has Half the Time Passed? Investigating Time Perception at Long Scales
https://www.immersivecomputinglab.org/wp-content/uploads/2020/12/difftaichi-teaser.jpg481688Academic Web Pageshttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgAcademic Web Pages2020-03-11 19:29:012021-01-31 06:44:59DiffTaichi: Differentiable Programming for Physical Simulation
https://www.immersivecomputinglab.org/wp-content/uploads/2020/12/oe_19.png400595Academic Web Pageshttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgAcademic Web Pages2020-03-02 19:09:262021-01-31 06:59:17Eccentricity Effects on Blur and Depth Perception
https://www.immersivecomputinglab.org/wp-content/uploads/2020/12/siga_19_ui.jpg616924Academic Web Pageshttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgAcademic Web Pages2019-11-08 20:09:362022-02-06 17:40:15Reducing Simulator Sickness with Perceptual Camera Control
https://www.immersivecomputinglab.org/wp-content/uploads/2020/12/sig19.jpg281500Academic Web Pageshttps://www.immersivecomputinglab.org/wp-content/uploads/2021/01/nyu-logo-1.jpgAcademic Web Pages2019-07-20 11:51:362021-01-31 07:12:18A Transparent Display with Per-Pixel Color and Opacity Control