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Solving VR’s ‘infinite walking’ problem with moon boots

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Venture Beat | Adobe’s Dually Noted adds AR annotations to physical books and documents

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The Verge | Adobe’s next big bets are on AR and mixed reality software

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C|NET | Adobe’s mixed-reality display blends digital and physical

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Stylus | Adobe Uses Eye Tracking to Pioneer Infinite VR Experiences

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Foundry | Exploring infinite walking in virtual reality

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BBC Click | Eye Tracking creates infinite space in virtual reality

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Adobe | Walk Through a VR Universe in One Small Room

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Stony Brook University News | Qi Sun ‘18 Develops Technology Expanding the Experience of Virtual Reality July 30, 20185 min read

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IEEE | Can VR boost learning?

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NVIDIA | New Method Helps VR Users Walk in Small Physical Spaces

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Boing Boing | Using saccade-tracking to trick VR users into walking in circles, giving the illusion of “infinite walking”

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Digital Trends | Clever new method solves VR’s ‘infinite walking’ problem by tricking your brain

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ACM SIGGRAPH | Challenge Accepted: Infinite Walking in VR

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InAVate | Eye-tracking used by scientists to offer ‘infinite walking’ VR experience

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The VR Soldier | Researchers Achieve ‘Infinite Walking’ Breakthrough for Virtual Reality

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New Atlas | Eye-tracking tech tricks VR players into infinite walking – in circles

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bit-tech | Researchers demo free-roaming VR tech

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Inverse | VR Worlds Where You Can Actually Walk Around Are On The Way

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Science Daily | Walk this way: Novel method enables infinite walking in VR

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EurekAlert! | Walk this way: Novel method enables infinite walking in VR

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Road to VR | Researchers Exploit Natural Quirk of Human Vision for Hidden Redirected Walking in VR

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HACK A DAY | Redirected Walking In VR Done Via Exploit Of Eyeballs

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VR World | Researchers Using Eye-tracking To Exploit Saccadic Suppression In VR

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VR Focus | Want More Space For Roomscale VR? NVIDIA Research Can Do This Virtually

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NVIDIA | Perceptually-Guided Foveation for Light Field Displays