sig18 vri ui0

Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection

Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection

Qi Sun, Anjul Patney, Li-Yi Wei, Omer Shapira, Jingwan Lu, Paul Asente, Suwen Zhu, Morgan McGuire, David Luebke, Arie Kaufman
SIGGRAPH 2018 and Demoed at GPU Technology Conference (GTC) 2018
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Redirected walking techniques can enhance the immersion and visual-vestibular comfort of virtual reality (VR) navigation, but are often limited by the size, shape, and content of the physical environments.

We propose a redirected walking technique that can apply to small physical environments with static or dynamic obstacles. Via a head- and eye-tracking VR headset, our method detects saccadic suppression and redirects the users during the resulting temporary blindness. Our dynamic path planning runs in real-time on a GPU, and thus can avoid static and dynamic obstacles, including walls, furniture, and other VR users sharing the same physical space. To further enhance saccadic redirection, we propose subtle gaze direction methods tailored for VR perception.

We demonstrate that saccades can significantly increase the rotation gains during redirection without introducing visual distortions or simulator sickness. This allows our method to apply to large open virtual spaces and small physical environments for room-scale VR. We evaluate our system via numerical simulations and real user studies.


author = {Sun, Qi and Patney, Anjul and Wei, Li-Yi and Shapira, Omer and Lu, Jingwan and Asente, Paul and Zhu, Suwen and Mcguire, Morgan and Luebke, David and Kaufman, Arie},
title = {Towards Virtual Reality Infinite Walking: Dynamic Saccadic Redirection},
year = {2018},
issue_date = {August 2018},
publisher = {Association for Computing Machinery},
address = {New York, NY, USA},
volume = {37},
number = {4},
issn = {0730-0301},
url = {},
doi = {10.1145/3197517.3201294},
journal = {ACM Trans. Graph.},
month = jul,
articleno = {67},
numpages = {13},

Related Projects:

  • Mapping Virtual And Physical Reality, Sun et al., ACM SIGGRAPH 2016 [link]
  • Tailored Reality: Perception-Aware Scene Restructuring for Adaptive VR Navigation, ACM ToG 2021 [link]
gtc user

GTC 2018 Live Demo – User

gtc hmd path cropped

GTC 2018 Live Demo – Screenshot of walking paths

GTC 2018

GTC 2018 Live Demo – Participants